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TimerManager for Unity

TimerManager for Unity is inspired by UE TimerManager, with performance optimizations and method expansions based on it. No GC!!!No GC!!!No GC!!!No garbage collection throughout the usage. Entrance
2024-05-19

Model Outline - Smooth Normals Generator

Modify the FBX directly without any additional steps!!!Built-in Mikkt algorithm automatically calculates tangents, no need for FBX to have tangent information!!!Supports storing smooth normals in any
2024-05-19

Welcome to Falling fish studio

Welcome to Falling fish studioHi!! Dear developerWelcome to Falling fish studio We focus on Gaming technology toolkitDedicated to improving your game development efficiency and achieving four times th
2024-05-19

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